sstrp.org

  • 'Thinking' enemy and friendly AI which pursue strategic objectives and respond to both player actions and emotes.

  • A revolutionary dynamic map-maker, which allows admins to design, generate, and upload new maps from in-game.

  • A custom vehicle building and maintenance system which allows for individual parts to fail and be replaced.

  • A persistent universe featuring a galaxy-wide three-way war between humanity and its enemies, which will continue even when the players aren't involved.

  • A bespoke SWEP base, made entirely around the needs of an SSTRP server, and unavailable to any other server, which includes customisation, bullet physics, and manual reloading sequences.

  • Injury automation, using bone manipulation to physically show broken or missing limbs.

  • A separate server for Fleet action, featuring a complete space-battle mini-game.

  • An intelligence layer for Intel officers, which weaves into both the ground and space theatres, and contributes towards the overall plot of the server.

  • Networked battlefields, running across multiple servers, allowing an artillery post in one server to support an infantry push in another, and so much more...

Coming Soon


Watch this space for a new teaser trailer